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AI Insights · Timothy · January 2023

Top 5 Fidget Toys Games Performance on Unified Platform in Hungary Q4 2022

Discover the performance trends of the top 5 fidget toy games in Hungary during Q4 2022, including weekly downloads, revenue, and active user metrics.

Top 5 Fidget Toys Games Performance on Unified Platform in Hungary Q4 2022

During the fourth quarter of 2022, the top 5 fidget toy games in Hungary showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at each app's performance on a unified platform.

Pixel Demolish by Rollic Games saw fluctuating weekly downloads, starting strong with around 3.5K in late September but dropping to 389 by mid-December, before rebounding to over 1K at the end of the quarter. The weekly revenue peaked at $31 in mid-October and experienced a decline, stabilizing around $10 towards the end of the year. Active users reached their highest at approximately 10.5K in mid-October but gradually decreased to 6.4K by the last week of December.

Automatoys from Idle Friday experienced modest download numbers, peaking at 577 in late October and ending the quarter with a slight increase to 219. Revenue showed minor fluctuations, with the highest being $21 in early November. Active users saw a peak in late October with around 1.7K users, followed by a steady decrease, closing the quarter at 952.

Antistress - Relaxing games by Moreno Maio maintained consistent download figures, with a significant spike to 3.4K in the last week of December. Revenue was relatively stable, peaking at $16 in late November. Active users showed a steady increase, ending the quarter with a substantial rise to 22.7K.

Marble ASMR, another title from Rollic Games, had a varied download trend, starting at over 2.2K in late September, dipping significantly mid-quarter, and then slightly rising to 580 by the end of December. Revenue remained minimal, peaking at $14 in late November. Active users followed a similar trend, starting at over 4.1K and dropping to around 2K by the end of the quarter.

Flexy Ring by SayGames LTD was launched mid-October and saw an initial surge in downloads, peaking at 12.5K in the second week, before stabilizing around 3.3K towards the end of December. Revenue was negligible until the last week of December, reaching $7. Active users peaked at around 16K in late October and remained relatively high, ending the quarter at 12K.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023